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Welcome to the Questworld Data Mainframe. The purpose of this database is to offer guests a comprehensive compendium of information about the 1996 Hanna-Barbera cartoon The Real Adventures of Jonny Quest. Feel free to browse through the system's categorized articles in the menu to the left, type in a search term in the box to the left, or browse through the Complete List of Articles, and I.R.I.S., Questworld's AI Vocal User Interface, will direct you where you want to go.
The Mainframe has been established in the Wiki format for ease of use; if you are unfamiliar with the Wiki format, please read through the Tutorial. If you would like to contribute to our knowledge base, a good place to start would be to add data to the Stub and Work in Progress articles, or you could create one of the articles that are currently on I.R.I.S.' Wanted List. If you are aware of an article that needs to be corrected, feel free to edit it as you see fit! Just make sure you follow the database's Guidelines and Layout Guide, in order to avoid critical errors. You can also leave your mark in the system by logging on to Questworld before making any changes; if you don't have a user ID, perhaps you would like to Register and become a part of the Quest community.
Today's date is: Friday, December 2, 2016.
There are currently 29 articles in the info database.
The Real Adventures of Jonny Quest
A revival of the wildly popular 1960s Hanna-Barbera animated show Jonny Quest. It was broadcast on Cartoon Network from August 26, 1996 to April 16, 1997. The show is an action/adventure series, covering the same basic idea as the original: that of a teenage boy named Jonny Quest, who travels the world with his family (his father, Dr. Benton Quest, his adoptive brother Hadji Singh, their bodyguard Roger "Race" Bannon, and their pet dog, Bandit), investigating mysterious phenomena they encounter along the way.
Cartoon Network spearheaded this re-imagining with the purpose of attracting a wider audience by aging the younger characters by a couple of years, making the plots slightly darker, introducing new characters like Jessie Bannon (Race's daughter), and adding a tech element in Quest World, Dr. Quest's fully immersive virtual reality system, which was animated through 3D graphics that were notably innovative for 1996 standards. The first season of the show focused mainly on these new aspects, and the second season was produced by a different team (including a completely different voice cast) with the aim of resembling the classic JQ series a little more closely, by way of more science fiction and paranormal plotlines.
The show was generally well received by fans and critics, even gathering a decent-sized Internet fandom within a new generation of teens and young adults who have now grown fully into adulthood and have raised it almost to cult status all on its own. However, the ratings and merchandise revenue were not high enough to warrant a renewal for a third season, with only 52 episodes produced in total.
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The Questworld Data Mainframe is not in any way, shape, or form affiliated with Hanna-Barbera, Cartoon Network, Turner Entertainment, or anyone in the creative team, cast or crew of The Real Adventures of Jonny Quest.
Copyrights and trademarks for the series, companion books, merchandising, and other promotional materials are held by their respective owners and their use is allowed under the fair use clause of the Copyright Law.